vf4 series thoughts
ETEG(or E-DTE-G) is used primarily to counter linear attacks. it is nice that it can beat throws, but it will only beat the two strongest throws your opponent does; the throw escapes are only used to partially cover the weakness of a dodge; if you predict a throw, it's much better to go for reverse nitaku; even a low punch would be better. it's sorta like how people key throw escapes in after a reversal; they don't do a RTE in order to escape throws.
i wonder exactly what box step's useful for. seems useful at -3, but when and where should one use it? what does it beat, what doesn't it beat?
Sunday, October 30, 2005
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